El Shaddai

The game is monotones and music could cause ear bleeds and nausea.

The best way to describe this game is ‘Controversial’. This religion-based game is brought to life in such a way that it is a contradiction of its self. The gaming environment is designed in a very well crafted dreamscape setting and with integration of 3D realm exploration and fighting into 2D platform style gameplay, the creator of this game has expressed his vision in a very unique and different way, making this game ‘One of a kind’. What makes this game controversial is that it has strong roots stemmed from religion, which everyone knows to be a hot button subject. An open mind is needed in order to fully enjoy this game.

The battle engine designed for this game is a mixture of a basic ‘Hack and Slash’ and platform style fighting that reminds me of the old school ‘Castlevania’. If they manage to get the graphics better, then this game would be quite engaging on a purely visual adventure through the game creators mind.

With every pro there is a con to this game. The graphic environment to this game is really beautifully done but is lacking the finishing touches of a properly polished game, perhaps a release of a graphics update patch can sort that out. The levels are pretty vast and are visually engaging but there is a tad too much repetition per level. The story is engaging and interesting but can be tricky to follow or hard to keep up with the context of references used. The weapons system is well thought out in design and functionality but is very limited in usage. The musical score used consists of ethereal sounds and melodies but can easily get on your nerves due to the duration of certain levels. Your mission in the game promotes urgency, but the game itself lacks the inspiration, that makes the user feel like everything he or she is doing, is affecting the world you are playing in.

A brief overview of the game. Your character in the game is ‘Enoch’ and your objective is to return seven fallen angels back to heaven. Through the guidance of ‘Lucifel’ you learn how to fight, acquire new weapons from foes, do combo moves and navigate through the game.

You reach a tower, where each level is occupied by a fallen angel. You work your way up the tower in order to return all fallen angels to heaven. Along with your path, you uncover more of the story and more biblical reference and passages of scripture, thus the user begins to piece together your purpose in the world and reflection upon faith.

This game is not for everyone, but if you are looking for something different and abstract, out of your comfort zone, then definitely give this game a shot. There is no clear-cut definition for this game, the people who play will probably be in mixed emotions about it.

All in all, if you are looking to shake up your gaming experience and want a religious journey through the game creator’s mind then it is really worth a look at.

John Wilson